Friday, November 13, 2015

cube animation

This cube was extremely complicated to make. first i started with one cube and fillet the edges so they would be rounded then colored the sids the appropriate color. Then i put that cube in a cloner object set to the grid a ray. then i added a fracture and a group effecter, 3 null objects and inheritance effecters. i then numbered the inheritance 1-3 to go wit the null objects. i then assigned the inheritance effecters to the null objects and put them in the grope effecter. then i made the cloner object editable to get 26 individual cubes and made this animation. hope you like it and see you next time.

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