Tuesday, November 8, 2016
Ring
This is an opal ring i made using blender. I think the ring came out really well. The band was made using a circle mesh object and extruding it. After i got it to the shape i liked i subdivided the subsurface twice on the inside of the band and once on the outside so i could round the outside and keep the inside flat. The front part with the cool design holding the stone was made also by using the circle mech object. I first scaled it down and scaled the sides inward to get the oval shape. Then i extruded the points to their original positions (made a copy of the points still connected to it) and scaled them outwards. That repeated again and moved slightly back. After the hard to follow extruding of lines process in order for me to get the cool design i had to extrude the faces individually. That meaning i selected a group of faces and used the extrude option to extrude the individual faces. Then i hit the smooth option which made them look the way they are now. Then came making the stone using the UV sphere mesh object. I cut the sphere in half, scaled it down and made it an oval to fit in the part holding it. I would try to explain how i got the dark veins on the stone with the turquoise color but i can't. the explanation i can give is that i use a confusing node system in blender to mix and match a combination of materials the get the look of the stone. I hope u like my ring and i will see u next week hopefully.
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